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Objects
Fill Object

The edge of a fill object is composed of lines and curves.
Small rectangles are end points of lines and curves. Small circles are
middle points of curves. The cross at the bottom is beginning of the edge.
Large rectangle marks the place of last fill stitch. Lines
define angles of
- zig-zag underlay 1 (shortest line),
- zig-zag underlay 2
(middle length line) and
- cover stitches (longest line).
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Studio automatically generates edge underlay and two
zig-zag underlays as well as overlays and connections. Fill object can
contain openings. User can adjust various parameters of Fill object, including
stitch density at beginning and end of object and wave parameters.
Most common error message: "Compilation Failed. The sequence is probably not
correct. Adjust sequence outlines."
Solutions:
1. Do not use too many nodes. The curves allow you to create smooth edges
even with small number of nodes.
2. Make sure that all edge element are correctly drawn and that middle points
of curves are placed correctly. No edge element should cross other elements.
Another error message: "Connection not
found.".
Solution: This message may occur if there is an error in program.
Immediate solution is to rearrange the edge a little.
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Column Object

| Column is composed of two edges. Each edge can have different
number of parts (lines and curves). Dashed line indicated the End of Segment
inserted by user. Segments ends define direction of stitches. Beginning
and end of Column are automatically Segment Ends. Program generates small
gap at beginning and end of Column to prevent stitches bulging. Too long
cover stitches are replaced by jump stitches ended with short running stitch.
Program generates center walk, edge and zig-zag underlays and it also automatically
shorts stitches in curved parts. |
  
| Too sharp corners of Column object are automatically
replaced by roof, folded or split corner.
Most common error message: "Unable to compile
so twisted object. Please insert some segment end into object or adjust
edges."
Solution:
1. Do not use too many nodes. The curves allow you to create smooth edges
even with small number of nodes.
2. Make sure that two sides of column do not cross each other.
3. Use Segment Ends inside of column now and then to define direction of
stitches. When making circle or rectangle border with column object, there
should be about 4 or more segments inside of column.
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Column with Pattern Object
 
| Column with Pattern is the same object as Column, but
user can define also the pattern, according to which stitches are split.
User can define also her/his own patterns. Both Column and Column with
Pattern can be used with Envelope (picture at right). |
Connection Object

| Objects that do not touch each other are automatically
connected by jump stitches, when compiling the finished design. If you
do not want jump stitch between objects, use Connection Object to make
running stitches path between objects. |
Manual Stitches Object

| Manual Stitches are composed of series of lines. Use
them to produce fine details. |
Outline Object
 
| Outline is composed of one edge that may or may not be
closed. User can use various stitch samples for the outline. Typically,
this object is used for running stitch outlines added on top of fill or
column. |
Appliqué Object

| Appliqué Object is similar to Column object, but it must
be closed. It serves for stitching down the piece of fabric instead of
filling the area with stitches. Appliqué Object automatically generates
marking, tack-down and cover stitches. Appliqué can also have openings.
Marking stitches, tack-down and cover stitches of main appliqué and its
openings are automatically arranged so, that they sew all at once: all
marking stitches first, all tack-down stitches next, and all cover stitches
at end. |
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