Main Menu

Design

There are 7 commands in the Design menu. The first one, Compile and Put into Embird Editor, compiles a design digitized in Studio and places it into Editor so the design can be saved in desired embroidery format.

The next 4 commands are New, Open, Save, Save As; in all cases, the format is EOF.

The next command, Create Embird Library, compresses EOF designs into a design library, allowing user to create and annotate multiple Libraries. This command planned for future versions of Studio and is not active in current version.

The last command is Exit, which follows the usual Windows convention prompting user to name the design and choose a location.

 

Edit

There are 9 commands in the Edit menu: Undo and Redo; Copy and Paste; Select All and Deselect; Delete and Duplicate; and Preferences. Use the Preferences command to set the size and color of the Hoop/working area. The default thread weight, grid’s size and line color can also be changed under Preferences.

Clipboard operations Copy and Paste are intended for moving objects between separate designs.

 

Image

The Image Menu has 6 commands. The first one, Import, is used to bring an image into the background as a template for digitizing; Studio can import an image in either JPG or BMP formats.

The next 3 commands allow the user to scale the imported image. While 1:1 scale is the normal setting, if a large design is to be digitized, set the scale to 2:1 or 4:1 to save on disk space. Studio ignores the DPI, resolution, or size set by the graphics program which generated the imported image, instead using this scheme: 100 pixels = 1 cm of design size; 254 pixels = 1 inch.

Background Filters are described here.

 

 

Nodes


The Nodes Menu, accessible only in creation/editing mode, has 6 commands.

The first, Align Beginning to Previous Object, moves the beginning of an edited object to the end of previous object. Use this command to assure there will be no jump stitch between the two objects.


The next command, Align End to Next Object, causes the end of the object being edited to the beginning of the object to be created next.



Swap Edges
is the next command; it is intended for columns and other objects that have two sides. Swap Edges is used to change the sides in in order to end stitching of that object on other side.

Reverse Nodes Order comes next; it changes the order of nodes. This is another method to change which stitch will be last. 

Use Delete Whole Edge command to erase whole edge and start its creation anew.

The final command in the Nodes Menu, Create Second Edge, works on columns and objects with two sides. Create one edge and the first point of the second edge, then use this command. The second edge will be parallel to the first and the segment end will be placed after each element of edges.

 

Shape

The Shape Menu is accessible only in the creation/editing mode. To use any of the 4 commands, place at least one node in the Working Area, then select one of the shapes and draw it in the Working Area. Right mouse click and select To Elements from the small pop-up menu. Studio will move the last node to the nearest point on the shape just created and the shape will be started from that point. This means a rectangle or ellipse can be started from any point.

 

Transform



These 9 commands work on objects selected with the Transform Tool (arrow) or in Objects Inspector.

Use the first command, Snap to Previous Object, to eliminate a jump caused when an object is moved accidentally.

The second command, Create Connection to Previous Object, is designed for designs where the selected object does not touch the previous object; invoking this command will place a Connection object between noncontiguous objects to eliminate jump stitches.

Use Flip Vertically to flip selected objects along the horizontal axis.


Use Flip Horizontally to flip selected objects along the vertical axis. 

When the next command, Convert, is selected, a pop-up menu appears with 4 commands:

  • Fill to Outlines

  • Appliqué to Column

  • Column with Pattern to Column

  • Column to Column with Pattern  

It is important to note that these commands will duplicate an object and then convert the new object as selected. For example, if the Appliqué to Column command is selected, Studio will duplicate the object, leaving the first one an Appliqué object, and converting the second one to a Column object. 

The next command, Bring to Center, is to help when an object is moved accidentally off the working area. Select the object in the Object Inspector window and click Center to bring the object back to the Working Area.

Center Vertically and Center Horizontally commands center selected objects according to respective axis.

The last command in the Transform Menu, Create Backward Path, can be used on series of Outline, Manual Stitches or Connection objects to duplicate and reverse these objects. Doing this will result in two paths: one path, from beginning to end, created by user and the other path, from end to beginning, created by Studio.

  

 

View

Use this menu to hide/show various types of objects, image, boundaries or stitches. It is meant for creation of complex design, when you need to hide some parts of design to see others. Objects boundaries are lines and curves visible only on the screen. They are not actual stitches.

Unlike the Eye icon in the Object Inspector window which hides/shows only particular objects, commands in the View Menu hide/show all objects that fit user-specified criteria.

3D Preview displays the realistic simulation of design.

Sew Simulator displays the simulation of actual sewing so user can observe order of stitching.