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Main Menu
Design
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There
are 7 commands in the Design menu. The first one, Compile and
Put into Embird Editor, compiles a design digitized in
Studio and places it into Editor so the design can be saved in
desired embroidery format.
The next 4 commands are New, Open, Save, Save
As; in all cases, the format is EOF.
The
next command, Create Embird Library, compresses EOF
designs into a design library, allowing user to create and
annotate multiple Libraries. This command planned for future
versions of Studio and is not active in current version.
The last command is Exit, which follows the usual Windows
convention prompting user to name the design and choose a
location. |
Edit
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There
are 9 commands in the Edit menu: Undo and Redo; Copy
and Paste; Select All and Deselect; Delete
and Duplicate; and Preferences. Use the
Preferences command to set the size and color of the
Hoop/working area. The default thread weight, grid’s size and
line color can also be changed under
Preferences.
Clipboard operations Copy and
Paste are intended for moving objects between separate designs.
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Image
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The
Image Menu has 6 commands. The first one, Import, is used
to bring an image into the background as a template for
digitizing; Studio can import an image in either JPG or BMP
formats.
The
next 3 commands allow the user to scale the imported image.
While 1:1 scale is the normal setting, if a large design
is to be digitized, set the scale to 2:1 or 4:1 to
save on disk space. Studio ignores the DPI, resolution, or size
set by the graphics program which generated the imported image,
instead using this scheme: 100 pixels = 1 cm of design size; 254
pixels = 1 inch.
Background Filters are described
here. |

Nodes
The Nodes Menu, accessible only in creation/editing mode, has 6
commands.
The first, Align Beginning to Previous Object, moves the
beginning of an edited object to the end of previous object. Use
this command to assure there will be no jump stitch between the
two objects.
The next command, Align End to Next Object, causes the
end of the object being edited to the beginning of the object to
be created next.
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Swap Edges is the next command; it is intended for columns
and other objects that have two sides. Swap Edges is used to
change the sides in in order to end stitching of that object on
other side.
Reverse
Nodes Order comes next; it changes the order of nodes. This
is another method to change which stitch will be last.
Use Delete Whole Edge command to erase whole edge
and start its creation anew.
The
final command in the Nodes Menu, Create Second Edge,
works on columns and objects with two sides. Create one edge and
the first point of the second edge, then use this command. The
second edge will be parallel to the first and the segment end
will be placed after each element of edges.
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Shape
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The
Shape Menu is accessible only in the creation/editing mode. To
use any of the 4 commands, place at least one node in the
Working Area, then select one of the shapes and draw it in the
Working Area. Right mouse click and select To Elements
from the small pop-up menu. Studio will move the last node to
the nearest point on the shape just created and the shape will
be started from that point. This means a rectangle or ellipse
can be started from any point. |
Transform

These 9 commands work on objects selected with the Transform
Tool (arrow) or in Objects Inspector.
Use the first command, Snap to Previous Object, to
eliminate a jump caused when an object is moved accidentally.
The
second command, Create Connection to Previous Object, is
designed for designs where the selected object does not touch
the previous object; invoking this command will place a
Connection object between noncontiguous objects to eliminate
jump stitches.
Use
Flip Vertically to flip selected objects along the
horizontal axis.
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Use Flip Horizontally to flip selected objects along the vertical axis.
When
the next command, Convert, is selected, a pop-up menu
appears with 4 commands:
It
is
important to note that these commands will duplicate an object
and then convert the new object as selected. For example, if the
Appliqué to Column command is selected, Studio will duplicate
the object, leaving the first one an Appliqué object, and
converting the second one to a Column object.
The
next command, Bring to Center, is to help when an object
is moved accidentally off the working area. Select the object in
the Object Inspector window and click Center to bring the object
back to the Working Area.
Center Vertically and Center
Horizontally commands center selected objects according to
respective axis.
The
last command in the Transform Menu, Create Backward Path,
can be used on series of Outline, Manual Stitches or Connection
objects to duplicate and reverse these objects. Doing this will
result in two paths: one path, from beginning to end, created by
user and the other path, from end to beginning, created by
Studio.
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View
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Use
this menu to hide/show various types of objects, image,
boundaries or stitches. It is meant for creation of complex
design, when you need to hide some parts of design to see
others. Objects boundaries are lines and curves visible only on
the screen. They are not actual stitches.
Unlike
the Eye icon in the Object Inspector window which hides/shows
only particular objects, commands in the View Menu hide/show all
objects that fit user-specified criteria.
3D
Preview displays the realistic simulation of design.
Sew
Simulator displays the simulation of actual sewing so user
can observe order of stitching. |
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