Digitizing in Embird Studio


Designs (patterns) are digitized as outline (vector) objects in Studio and are optionally filled with stitches. The finished design is compiled and put into Embird Editor for final adjustment and saved in appropriate embroidery format. Compilation involves generation of stitches for all vector objects, including those that were not filled with stitches by user.

Please note the following general rules for making embroidery designs:

  1. The order of objects in an embroidery design is very important to minimize number of jumps and color changes. Good designs have as few color changes as possible.

  2. Create objects so that jumps occur only where you want to have them. Remember to use connections to connect objects with running stitch paths.

  3. Studio allows you to put image into background of working area and digitize objects on it. If you do not scale image to fit into hoop, Studio displays images so that 100 pixels corresponds to 1 centimeter of design size (254 pixels corresponds to 1 inch). It is useful to make border around your image, so that you will not have to work near the edge of image.

  4. When making design composed of several neighboring areas, it is useful to make zig-zag underlay under whole design first, to stabilize the fabric. Use Fill object without cover stitches for this purpose.

  5. When doing complex design, digitize it from center out if possible, to prevent fabric puckering.

  6. Neighboring areas should overlap one another slightly to prevent gaps caused by pull effect of thread.

  7. Do all resizing of designs digitized in Studio directly in Studio, not in Embird Editor. While in Studio, design is in outline format that resizes with much higher quality than stitch files in Editor.

To get started with digitizing in Embird Studio, please try to create outline as described in How To Make Outline chapter.