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Digitizing in Embird Studio
Designs (patterns) are digitized as outline (vector)
objects in Studio and are optionally filled with stitches. The finished
design is compiled and put into Embird Editor for final adjustment and
saved in appropriate embroidery format. Compilation involves generation
of stitches for all vector objects, including those that were not filled
with stitches by user.
Please note the following general rules
for making embroidery designs:
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The order of objects in an embroidery
design is very important to minimize number of jumps and color
changes. Good designs have as few color changes as
possible.
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Create objects so that jumps occur
only where you want to have them. Remember to use
connections to connect objects with running stitch paths.
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Studio allows you to put image into
background of working area and digitize objects on it. If you do not
scale image to fit into hoop, Studio displays images so that 100
pixels corresponds to 1 centimeter of design size (254 pixels
corresponds to 1 inch). It is useful to make border around your image,
so that you will not have to work near the edge of image.
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When making design composed of
several neighboring areas, it is useful to make zig-zag underlay
under whole design first, to stabilize the fabric. Use Fill object
without cover stitches for this purpose.
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When doing complex design, digitize
it from center out if possible, to prevent fabric puckering.
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Neighboring areas should overlap one
another slightly to prevent gaps caused by pull effect of thread.
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Do all resizing of designs digitized
in Studio directly in Studio, not in Embird Editor. While in Studio,
design is in outline format that resizes with much higher quality
than stitch files in Editor.
To get started
with digitizing in Embird Studio, please try to create outline as
described in How To Make Outline chapter.
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